Xalan-C++ API Documentation
Xalan-C++ API Documentation
The Xalan C++ XSLT Processor Version 1.10
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XalanElemEmptyAllocator Class Reference
#include <XalanElemEmptyAllocator.hpp>
Collaboration diagram for XalanElemEmptyAllocator:
[legend]List of all members.Public Types
Public Methods
Member Typedef Documentation
typedef ElemEmpty XalanElemEmptyAllocator::data_type
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typedef ArenaAllocatorType::size_type XalanElemEmptyAllocator::size_type
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Constructor & Destructor Documentation
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Construct an instance that will allocate blocks of the specified size.
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Parameters:
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theBlockSize
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The block size. |
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XalanElemEmptyAllocator::~XalanElemEmptyAllocator (
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)
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Member Function Documentation
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Construct an instance.
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Parameters:
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constructionContext
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The current construction context |
stylesheetTree
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The stylesheet containing element |
elementName
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The name of element. Can be 0. |
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Construct an instance.
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Parameters:
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constructionContext
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The current construction context |
stylesheetTree
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The stylesheet containing element |
lineNumber
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The line number in the document |
columnNumber
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The column number in the document |
elementName
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The name of element. Can be 0.
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Returns:
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A pointer to the new instance.
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bool XalanElemEmptyAllocator::destroy (
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data_type * theObject )
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Destroy an instance previously created.
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Parameters:
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theObject
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A pointer to the instance to destroy.
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Returns:
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true if the instance was destroyed, false if not.
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size_type XalanElemEmptyAllocator::getBlockCount (
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) const
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Get the number of ArenaBlocks currently allocated.
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Returns:
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The number of blocks.
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size_type XalanElemEmptyAllocator::getBlockSize (
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) const
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Get size of an ArenaBlock, that is, the number of objects in each block.
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Returns:
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The size of the block
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bool XalanElemEmptyAllocator::ownsObject (
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const data_type * theObject )
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Determine if an object is owned by the allocator...
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void XalanElemEmptyAllocator::reset (
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)
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Delete all objects from the allocator.
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The documentation for this class was generated from the following file:
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Xalan-C++ XSLT Processor Version 1.10
Copyright © 1999-2004 The Apache Software Foundation. All Rights Reserved.
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